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Designing around constraints

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Submitted by Bryan Pflug on Fri, 08/20/2010 - 09:55
  • Design of design

The critical thing about the design process is to identify your scarcest resource. Despite what you may think, that very often is not money. For example, in a NASA moon shot, money is abundant but lightness is scarce; every ounce of weight requires tons of material below. On the design of a beach vacation home, the limitation may be your ocean-front footage. You have to make sure your whole team understands what scarce resource you’re optimizing.

— Fred Brooks
The Design of Design
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